Three Ways to Make Your Game Master Cry…with Joy!

If you are a gamer it shouldn’t be a secret that your Game Master does a lot for you.  For every hour of your playing time, your GM probably matches that time in session prep, adventure design and trying to anticipate every crazy thing you might do during the game.  They deserve our respect and admiration; more than that they deserve a tangible demonstration of that respect.  Next time you want to show your GM some love, try one or all of these suggestions:

1)      Be On Time – And by that I mean be early.  If your game is supposed to start at 7pm, try to get there 15-20 minutes ahead of time.  That way you can settle in, talk about the week or the latest sci-fi block buster, maybe ask that question about your character you have been pondering, all before the session is due to start.   Being early shows that you understand how important the game time, and by extension the GM’s time, really is.

2)      Let It Go – Not every gamer is like this, but if you are, this is for you.  The next time you are mid-combat, and the GM makes a rules call that you disagree with, let it go.  I know it is hard to do, especially when you feel your character is getting the short end of it.  But you have to acknowledge that your GM has a lot on the go in any game, and can’t always have perfect recall of the rules.  And even if he could, lets face it, sometimes the rules are ambiguous.  So let it go to keep the game running.  And if it is really that big a deal, talk to your GM after the session and sort it out then.  Out of the moment, you’ll both be able to focus better on the issue.

3)      Make an Offer – Come up with a little something extra for your GM’s campaign.  You don’t need to fully design an entire city complete with centuries of history.  But you could do the farm or village your character grew up in.  Or write-up your character’s family.  Or come up with some plausible descriptions for your characters contacts, allies and/or enemies.  Trust me, your GM will appreciate anything you can do to shoulder part of the world-building.  And relating it to your character will show your GM that you are invested in the campaign he is providing you.

So what do you do to show your GM some love?  GMs, anything your players do to show how much they care?

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2 thoughts on “Three Ways to Make Your Game Master Cry…with Joy!

  1. That list is a good start. I would add that all three of those are ways to be considerate not only towards your GM, but to the other players as well. Nobody at the table wants you to arrive late every week, and nobody needs to hear your disruptive challenges to the GM’s rulings in the middle of combat.

    I also find it disrespectful when players shrug off the GM’s narration. Even when it’s flavour text, there may be important clues in what the GM is saying when s/he describes a room, an NPC, or an encounter. There is usually at least one player at the table who likes to listen carefully, take notes, and make connections based on this narrative material. But s/he has a hard time picking up on the clues when other players are yakking away, or interrupting with derisive comments.

    On the other hand, if NOBODY at the table is listening, then the GM should be able to pick up on that, and cut to the chase. Sometimes flavour text is a bland appetizer, when everybody knows there’s a big, juicy fight around the corner.

    • True, “boxed text” can be glazed-eye inducing. And as GM you do have to keep an eye on your table and gauge how much you can use before players become fidgety. I’ve been working with paraphrasing the descriptive text, so it doesn’t sound like I’m reading off the page.

      But then, you know our boys; once the eyes glaze it’s 3-2-1…

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